Difference between revisions of "Metamaterial"
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− | + | This page is about metamaterials in general.<br> | |
+ | For more specific information about the metamaterials of focus in the [[technology level III|target technology]] of [[Main Page|atomically precise manufacturing]] <br> | ||
+ | '''see page: [[Gemstone based metamaterial]]s''' <br> | ||
+ | For more specific information about mechanical metamaterials <br> | ||
+ | '''see page: [[Mechanical metamaterial]]s''' | ||
− | + | = Definition = | |
− | + | ||
− | + | ||
− | + | A metamaterial is a material whose large scale properties are not determined by the properties of the base material it is made of, | |
− | + | but instead by the way the base material is structured on a scale that's small enough. | |
+ | How small structures must be to be small enough depends on the application in question. | ||
+ | * In some cases the structures are allowed to be so big that they are easily perceivable by human senses. | ||
+ | * In other cases its necessary for the structures to be not perceivable by human senses. | ||
− | == From pixel to meta voxel | + | The smaller the structures the wider the range of properties that can be emulated. <br> |
+ | On the smallest scales in particular one can decouple the material properties from the chemical elements that make up the materials. | ||
+ | ---- | ||
+ | [[File:Space_of_possible_materials.svg|250px|thumb|right|Red space of metamaterials is quite systematically exhaustible. The grey space may be bigger even, yes, but it is very hard to reach in a one-off non-systematic lucky discovery fashion only. To give a weird analogy: Like we know much fewer real numbers beyond the rationals than we know rationals numbers despite there being much more of the former.]] | ||
+ | |||
+ | Future [[atomic precision|atomically precise]] metamaterials have control over the structure at the lowest physically possible level. <br> | ||
+ | They open up a new world of materials far beyond what we have today. | ||
+ | |||
+ | Some proposals for new materials can be found on the [[diamondoid metamaterial]] page. <br> | ||
+ | Those are the basis for the [[further improvement at technology level III|prospective products]] of advanced gemstone based [[technology level III|APM]] systems. | ||
+ | |||
+ | __TOC__ | ||
+ | |||
+ | = Towards advanced AP metamaterials = | ||
+ | [[File:Metamaterial_hirarchy_venn_diagram.svg|200px|thumb|right|A possible classification hierarchy for metamaterials in the context of [[Main Page|APM]]. (AP...atomically precise; GEM...gemstone based)]] | ||
+ | |||
+ | This wiki will (for now) organizes advanced AP metamaterials in a hierarchy.<br> | ||
+ | * With advance in the hierarchy expanding the range of emulateable capabilities becomes easier (design). | ||
+ | * The other way around currently (2017) at the beginning of the hierarchy metamaterials are limited and hard to scale. (See related page: [[Ban to incrementality of non-AP nanotechnology]]). | ||
+ | |||
+ | == Non-AP metamaterials of today == | ||
+ | |||
+ | Today (2016..2017) the term metamaterial mostly refers to the subclass of [[electromagnetic metamaterial]]s. | ||
+ | This is likely because with current technology '''advanced mechanical metamaterials''' are not yet producible fine enough and cheap enough to be of mainstream use. | ||
+ | |||
+ | There are some examples for primitive (non AP) mechanical metamaterials though. | ||
+ | * Medieval ages: chainmaille (base material metal alloy) | ||
+ | * Today: synthetic textiles (and the inner structure of some sport shoe soles) (base materials various kinds of plastics) | ||
+ | |||
+ | Naturally grown materials like wood can be considered mechanical metamaterials from the perspective of nature | ||
+ | but since we can barely influence their properties and use them as as-is given base-materials, from human/technological perspective they may not really be considered (mechanical) metamaterials. | ||
+ | |||
+ | With increasing capabilities of atomically precise manufacturing it seems likely that mechanical metamaterials | ||
+ | will become more present than the currently dominant non mechanical metamaterials. | ||
+ | |||
+ | == (Semi) atomically precise "metamaterials" == | ||
+ | |||
+ | === In natural systems === | ||
+ | |||
+ | In '''natural systems''' ([[molecular biology]]) a prime example of a metamaterial is nacre in sea shells. | ||
+ | Aside from that, large homogeneous chunks of base material actually rarely do occur in biology, so most biological tissues could be considered metamaterials. There is much more to it though (interesting research but not main focus of this wiki). | ||
+ | |||
+ | Nacre has only a limited amount of atomic precision and is very far from maximally easy to recycle since it's rather monolithic. | ||
+ | (Monolithicness is somewhat tied to lack of atomic precision - more on that later). | ||
+ | |||
+ | So while nacre is one prime target direction for conventional biomineralisation research, | ||
+ | nacre is not of interest for "unconventional biomineralisation research". | ||
+ | Research for attainment of [[technology level II]] (where there is a focus on the synthesis of monolithic biominerals in a maximally AP way as base materials that will only later be shaped into metamaterials that do fully emulate elasticity instead of relying on the inherent elasticity of proteins when viewed as base material). | ||
+ | (Related: "[[Acellerating and sidetracking attractors]]") | ||
+ | |||
+ | === In artificial systems (far term) === | ||
+ | |||
+ | One aspect in the artificial [[synthesis of food]] is (not too complicated) microscale paste extrusion 3D printing. | ||
+ | arranging pastes in voxels (3D pixels) makes it a non-AP metamaterial. | ||
+ | (Baking may make some pars crisp others not pattering allows for a wide range of food textures). | ||
+ | |||
+ | What is and absolutely needs to be atomically precise in the [[synthesis of food]] is a very wide range of base material molecules. | ||
+ | Due to the advanced mechanosynthesis capabilities that are necessary for the synthesis of all these different molecules [[synthesis of food|food synthesis]] is actually lying beyond the [[Nanofactory|primary target of APM]]. | ||
+ | ([[Synthesis of food]] is not part of the [[naked core]] functionality of the targeted [[gem-gum factory|gem-gum factories]]). | ||
+ | In food synthesis there are many different base materials but not too much of higher structure is necessary. | ||
+ | |||
+ | Side-note: Putting some gel like diffusing blobs (voxels) next to each other they irreversibly blend into one another (by diffusion). | ||
+ | |||
+ | === In artificial systems (near term) === | ||
+ | |||
+ | Examples for metamaterials in [[technology level I|early productive nanosystems]] | ||
+ | include diffraction gratings (for light, electrons or maybe even helium matter waves) out of [[foldamer]]s where even small product masses can give useful products. | ||
+ | |||
+ | We want to pass through this [[technology level I|early stage of APM]] as narrow and fast as possible though, | ||
+ | because with more advanced stages ([[incremental path]]) solving the same problems becomes many times easier. | ||
+ | * Passing through narrowly is likely easier than [[direct path|jumping right over the early stage]]. | ||
+ | * Passing through widely and slowly amounts to [[accidental "path"|blindly tumbling into the unknown]]. | ||
+ | |||
+ | === In general === | ||
+ | |||
+ | In soft nano"machinery" systems (both natural and artificial) | ||
+ | the base material is often not too well separable from the higher metamaterial-specific structures. | ||
+ | Going up from the very lowest size-scales with AP base structure, quickly a lot of thermodynamic randomness is becoming superimposed. | ||
+ | |||
+ | == Monolithic AP metamaterials (gemstone based) == | ||
+ | |||
+ | * As mentioned above a lack of atomic precision (and stiffness) makes modularity more difficult (at the nanoscale). | ||
+ | * The other way around: Once one has advanced AP manufacturing one potentially can make highly modular systems. | ||
+ | |||
+ | There are several reasons why one does not want to refrain from making modular systems despite having the opportunity. | ||
+ | * Monolithic systems cannot be [[recycling|recycled]] without total thermal or chemical destruction (and may not [[erosion|erode]] when left alone in nature). | ||
+ | * Gemstone based monolithic systems tend to be brittle. | ||
+ | Especially in combination these two points are bad for the environment. (wear, erosion, degradability)<br> | ||
+ | Furthermore (and perhaps luckily): | ||
+ | * Monolithic systems may actually be more difficult to make than modular ones. | ||
+ | |||
+ | To make macroscopic monolithic gemstone based products with reasonable speeds [[covalent welding]] needs to be performed | ||
+ | (instead of direct-to-product atom-by-atom assembly – [[molecular assembler|molecular assembler pitfall]]). | ||
+ | Covalent welding needs to be done under [[practically perfect vacuum]]. | ||
+ | Since the product is one giant monolithic block there needs to be one giant vacuum chamber (much more difficult to get clean and keep clean). | ||
+ | |||
+ | With the capability of making large monolithic gemstone systems (not a goal!) one could make big homogeneous chunks of base material (e.g. thumb sized flawless synthetic diamonds). This is the exact opposite of the (much more useful) metamaterials.<br> | ||
+ | Note that monolithic AP products could still form non-mechanical metamaterials. | ||
+ | |||
+ | == Non-monolitic AP metamaterials (gemstone based) == | ||
+ | |||
+ | [[File:nanocell crystal 1.jpg|thumb|right|200px]] | ||
+ | '''See main article: [[gemstone based metamaterial]]s and also [[digital control over matter]]''' | ||
+ | |||
+ | Once technology arrives at [[technology level III|advanced levels of APM]] | ||
+ | the easiest way to make things is by organizing often reappearing functionality into [[microcomponents]] just like in software. | ||
+ | (Side-note: In software [[grouping|more advanced solutions]] are possible and desirable). | ||
+ | |||
+ | [[Productive nanosystem]]s for non-monolithic products are easier than productive nanosystems for monolithic products since | ||
+ | (as already mentioned) there is no need for doing [[covalent welding]] out in the wide open. instead | ||
+ | one can do early [[passivation]], early [[Vacuum lockout]] and many small mutually separated [[practically perfect vacuum|PPV]] vacuum chambers (much more likely to work). | ||
+ | |||
+ | Microcomponent based metamaterials shine at [[Recycling]]. | ||
+ | |||
+ | There are several ways to put microcomponents together (details on the page about "[[microcomponents]]"). | ||
+ | Bottom line is that naive (low design effort) ways to put microcomponents together leads to brittle properties. | ||
+ | So microcomponent based metamaterials with simple designs are still restricted mostly to [[non-mechanical metamaterial|non-mechanical]] properties. | ||
+ | |||
+ | In contrast to the case of monolithic products (above) though fractures are not necessarily irreversible. | ||
+ | And with a bit more of design effort [[controlled fracture|the fracturing behavior can be controlled]]. | ||
+ | This can alleviating the environmental problem of [[spill]] of [[splinters]] a bit. | ||
+ | |||
+ | == Examples == | ||
+ | |||
+ | * Some on page: [[Mechanical metamaterial]]s | ||
+ | * Elasticity emulating gemstone based metamaterials on page [[Gemstone based metamaterial]]s | ||
+ | |||
+ | = From pixel to meta-voxel = | ||
Just like metamaterials pixels on computer screens or printed colored dots on paper are used to fool human senses. | Just like metamaterials pixels on computer screens or printed colored dots on paper are used to fool human senses. | ||
Line 32: | Line 164: | ||
Super advanced meta cake designer food so to say. | Super advanced meta cake designer food so to say. | ||
− | + | = Meta - Why the word meta is used = | |
A metamaterial does not have its properties inherently but rather describes them ("meta.." ... describing) | A metamaterial does not have its properties inherently but rather describes them ("meta.." ... describing) | ||
− | + | = Related = | |
− | + | * '''[[Digital control over matter]]''' | |
− | * [[ | + | * '''[[Gemstone based metamaterial]]''' |
+ | * '''[[Mechanical metamaterial]]''' | ||
+ | * [[Low level gemstone metamaterial]] | ||
+ | * [[Origami]] | ||
+ | * [[Thermal metamaterial]] | ||
− | + | = External links = | |
* Wikipedia: [https://en.wikipedia.org/wiki/Mechanical_metamaterials Mechanical metamaterial] | * Wikipedia: [https://en.wikipedia.org/wiki/Mechanical_metamaterials Mechanical metamaterial] | ||
* Wikipedia: [https://en.wikipedia.org/wiki/Metamaterial Metamaterial] | * Wikipedia: [https://en.wikipedia.org/wiki/Metamaterial Metamaterial] | ||
+ | * Wikipedia: [https://en.wikipedia.org/wiki/Auxetics Auxetics] | ||
* Youtube: [https://www.youtube.com/watch?v=FRfIHs28M_U Magic 'metamaterials' ...]; [https://www.youtube.com/watch?v=qYxfFL0n_FY random metamaterial example] | * Youtube: [https://www.youtube.com/watch?v=FRfIHs28M_U Magic 'metamaterials' ...]; [https://www.youtube.com/watch?v=qYxfFL0n_FY random metamaterial example] | ||
* Los Angeles Times Article: [http://www.latimes.com/science/sciencenow/la-sci-sn-origami-robot-miura-ori-metamaterial-20140808-story.html miura ori metamaterial] | * Los Angeles Times Article: [http://www.latimes.com/science/sciencenow/la-sci-sn-origami-robot-miura-ori-metamaterial-20140808-story.html miura ori metamaterial] | ||
---- | ---- | ||
− | * | + | * bistable auxetics: [https://www.youtube.com/watch?v=fGc1uUHiKNk Video 2015-10-22] |
+ | * Metamaterial Mechanisms: (Hasso-Plattner-Institut) [https://hpi.de/baudisch/projects/metamaterial-mechanisms.html] [http://alexandraion.com/wp-content/uploads/2016UIST-Metamaterial-Mechanisms-authors-copy.pdf Metamaterial Mechanisms (pdf)] Their Youtube cannel: [https://www.youtube.com/channel/UC74ZNPu98FIn8Wn3JNyTIVQ] | ||
+ | * A thermo-mechanical metamaterial: [http://journals.aps.org/prl/abstract/10.1103/PhysRevLett.117.175901 "Lightweight Mechanical Metamaterials with Tunable Negative Thermal Expansion"] | ||
[[Category:General]] | [[Category:General]] |
Latest revision as of 08:33, 5 December 2023
This page is about metamaterials in general.
For more specific information about the metamaterials of focus in the target technology of atomically precise manufacturing
see page: Gemstone based metamaterials
For more specific information about mechanical metamaterials
see page: Mechanical metamaterials
Definition
A metamaterial is a material whose large scale properties are not determined by the properties of the base material it is made of, but instead by the way the base material is structured on a scale that's small enough. How small structures must be to be small enough depends on the application in question.
- In some cases the structures are allowed to be so big that they are easily perceivable by human senses.
- In other cases its necessary for the structures to be not perceivable by human senses.
The smaller the structures the wider the range of properties that can be emulated.
On the smallest scales in particular one can decouple the material properties from the chemical elements that make up the materials.
Future atomically precise metamaterials have control over the structure at the lowest physically possible level.
They open up a new world of materials far beyond what we have today.
Some proposals for new materials can be found on the diamondoid metamaterial page.
Those are the basis for the prospective products of advanced gemstone based APM systems.
Contents
- 1 Definition
- 2 Towards advanced AP metamaterials
- 3 From pixel to meta-voxel
- 4 Meta - Why the word meta is used
- 5 Related
- 6 External links
Towards advanced AP metamaterials
This wiki will (for now) organizes advanced AP metamaterials in a hierarchy.
- With advance in the hierarchy expanding the range of emulateable capabilities becomes easier (design).
- The other way around currently (2017) at the beginning of the hierarchy metamaterials are limited and hard to scale. (See related page: Ban to incrementality of non-AP nanotechnology).
Non-AP metamaterials of today
Today (2016..2017) the term metamaterial mostly refers to the subclass of electromagnetic metamaterials. This is likely because with current technology advanced mechanical metamaterials are not yet producible fine enough and cheap enough to be of mainstream use.
There are some examples for primitive (non AP) mechanical metamaterials though.
- Medieval ages: chainmaille (base material metal alloy)
- Today: synthetic textiles (and the inner structure of some sport shoe soles) (base materials various kinds of plastics)
Naturally grown materials like wood can be considered mechanical metamaterials from the perspective of nature but since we can barely influence their properties and use them as as-is given base-materials, from human/technological perspective they may not really be considered (mechanical) metamaterials.
With increasing capabilities of atomically precise manufacturing it seems likely that mechanical metamaterials will become more present than the currently dominant non mechanical metamaterials.
(Semi) atomically precise "metamaterials"
In natural systems
In natural systems (molecular biology) a prime example of a metamaterial is nacre in sea shells. Aside from that, large homogeneous chunks of base material actually rarely do occur in biology, so most biological tissues could be considered metamaterials. There is much more to it though (interesting research but not main focus of this wiki).
Nacre has only a limited amount of atomic precision and is very far from maximally easy to recycle since it's rather monolithic. (Monolithicness is somewhat tied to lack of atomic precision - more on that later).
So while nacre is one prime target direction for conventional biomineralisation research, nacre is not of interest for "unconventional biomineralisation research". Research for attainment of technology level II (where there is a focus on the synthesis of monolithic biominerals in a maximally AP way as base materials that will only later be shaped into metamaterials that do fully emulate elasticity instead of relying on the inherent elasticity of proteins when viewed as base material). (Related: "Acellerating and sidetracking attractors")
In artificial systems (far term)
One aspect in the artificial synthesis of food is (not too complicated) microscale paste extrusion 3D printing. arranging pastes in voxels (3D pixels) makes it a non-AP metamaterial. (Baking may make some pars crisp others not pattering allows for a wide range of food textures).
What is and absolutely needs to be atomically precise in the synthesis of food is a very wide range of base material molecules. Due to the advanced mechanosynthesis capabilities that are necessary for the synthesis of all these different molecules food synthesis is actually lying beyond the primary target of APM. (Synthesis of food is not part of the naked core functionality of the targeted gem-gum factories). In food synthesis there are many different base materials but not too much of higher structure is necessary.
Side-note: Putting some gel like diffusing blobs (voxels) next to each other they irreversibly blend into one another (by diffusion).
In artificial systems (near term)
Examples for metamaterials in early productive nanosystems include diffraction gratings (for light, electrons or maybe even helium matter waves) out of foldamers where even small product masses can give useful products.
We want to pass through this early stage of APM as narrow and fast as possible though, because with more advanced stages (incremental path) solving the same problems becomes many times easier.
- Passing through narrowly is likely easier than jumping right over the early stage.
- Passing through widely and slowly amounts to blindly tumbling into the unknown.
In general
In soft nano"machinery" systems (both natural and artificial) the base material is often not too well separable from the higher metamaterial-specific structures. Going up from the very lowest size-scales with AP base structure, quickly a lot of thermodynamic randomness is becoming superimposed.
Monolithic AP metamaterials (gemstone based)
- As mentioned above a lack of atomic precision (and stiffness) makes modularity more difficult (at the nanoscale).
- The other way around: Once one has advanced AP manufacturing one potentially can make highly modular systems.
There are several reasons why one does not want to refrain from making modular systems despite having the opportunity.
- Monolithic systems cannot be recycled without total thermal or chemical destruction (and may not erode when left alone in nature).
- Gemstone based monolithic systems tend to be brittle.
Especially in combination these two points are bad for the environment. (wear, erosion, degradability)
Furthermore (and perhaps luckily):
- Monolithic systems may actually be more difficult to make than modular ones.
To make macroscopic monolithic gemstone based products with reasonable speeds covalent welding needs to be performed (instead of direct-to-product atom-by-atom assembly – molecular assembler pitfall). Covalent welding needs to be done under practically perfect vacuum. Since the product is one giant monolithic block there needs to be one giant vacuum chamber (much more difficult to get clean and keep clean).
With the capability of making large monolithic gemstone systems (not a goal!) one could make big homogeneous chunks of base material (e.g. thumb sized flawless synthetic diamonds). This is the exact opposite of the (much more useful) metamaterials.
Note that monolithic AP products could still form non-mechanical metamaterials.
Non-monolitic AP metamaterials (gemstone based)
See main article: gemstone based metamaterials and also digital control over matter
Once technology arrives at advanced levels of APM the easiest way to make things is by organizing often reappearing functionality into microcomponents just like in software. (Side-note: In software more advanced solutions are possible and desirable).
Productive nanosystems for non-monolithic products are easier than productive nanosystems for monolithic products since (as already mentioned) there is no need for doing covalent welding out in the wide open. instead one can do early passivation, early Vacuum lockout and many small mutually separated PPV vacuum chambers (much more likely to work).
Microcomponent based metamaterials shine at Recycling.
There are several ways to put microcomponents together (details on the page about "microcomponents"). Bottom line is that naive (low design effort) ways to put microcomponents together leads to brittle properties. So microcomponent based metamaterials with simple designs are still restricted mostly to non-mechanical properties.
In contrast to the case of monolithic products (above) though fractures are not necessarily irreversible. And with a bit more of design effort the fracturing behavior can be controlled. This can alleviating the environmental problem of spill of splinters a bit.
Examples
- Some on page: Mechanical metamaterials
- Elasticity emulating gemstone based metamaterials on page Gemstone based metamaterials
From pixel to meta-voxel
Just like metamaterials pixels on computer screens or printed colored dots on paper are used to fool human senses. Luckily it is not necessary to make a perfect copy of the real thing to give a perfect experience.
A side-note to current screen technology (2016): Note that while resolution by now often far exceeds human senses dynamic range (brightness) and color gamut (saturated color) are still heavily lacking. E.g. the bright and deeply orange rising sun can't yet be authentically captured and reproduced.
Obviously metamaterials can't be shrunk down arbitrarily (e.g. to atom size). There's a minimum size (volume) which is necessary to emulate a property. Metamaterial voxels must be bigger than that. Making meta voxels bigger then the absolute minimum size may sometimes help to improve the emulation quality (statistical average). Meta voxels of various compatible types can be mixed and meshed but if the material properties are supposed to vary with location the meta-voxels must be small enough such that they won't be experienced as graininess by human senses. So in summary there's a usable size range for meta-voxels.
In advanced atomically precise products depending on their internal complexity meta voxels could be realized:
- by a crystal of crystolecules that are a bit on the bigger side
- by microcomponents (ideal size?)
- or even product fragments just below the visibility limit of the human eye.
A good example for the possible usage of meta voxels fooling human senses can be found in prospective advanced food synthesis. Wile with inside knowledge it seems pretty impossible to create a perfect 1:1 copy of a natural apple. (That is every atom and molecule is present and at the identical place - when deep frozen). With sufficient effort it may be possible to create something that humans can't distinguish from a natural apple. Something that is actually completely different at the nanoscale - a meta apple. More practically, easy and maybe less morally questionable though will be to make some dough with more or less structure. Super advanced meta cake designer food so to say.
Meta - Why the word meta is used
A metamaterial does not have its properties inherently but rather describes them ("meta.." ... describing)
Related
- Digital control over matter
- Gemstone based metamaterial
- Mechanical metamaterial
- Low level gemstone metamaterial
- Origami
- Thermal metamaterial
External links
- Wikipedia: Mechanical metamaterial
- Wikipedia: Metamaterial
- Wikipedia: Auxetics
- Youtube: Magic 'metamaterials' ...; random metamaterial example
- Los Angeles Times Article: miura ori metamaterial
- bistable auxetics: Video 2015-10-22
- Metamaterial Mechanisms: (Hasso-Plattner-Institut) [1] Metamaterial Mechanisms (pdf) Their Youtube cannel: [2]
- A thermo-mechanical metamaterial: "Lightweight Mechanical Metamaterials with Tunable Negative Thermal Expansion"