Design levels

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Tooltip level design

[Tooltip cycle; DC10c;...] tooltip chemistry

tip based nanofabrication

Atomistic mechanic level design

This is the art of designing diamondoid molecular elements DMEs.
To do so there was developed a useful software tool called Nanoengineer-1 [1] [2]

[Todo: add design tips]

Lower bulk limit design

An example for a design at the lower bulk limit (a basic gas tight bellow)

Bigger structures where atomic detail may matter less or which are simply not simulatable yet because of limited computation power may be designd with conventional methods of solid modelling.

A vew issues have to be thought about though:

  • Since we operate on the lowermost size level there needs to be set a minimum wall thickness that must not be deceeded
  • surfaces should be kept parallel to the main crystallographic faces such that they will not create random steps when auto-filled with virtual atoms.

[todo add links to demo collection]

More information can be found in Nanosystems section 9.3.2 and 9.3.3 (bounded continuum)

System level design

Main topics are:

Diamondoid metamaterials are of high importance since they form the basis for all advanced AP products an applications.
Examples for what metameterials may be able to do are: elasticity emulation; infinitesimal gear bearings; legged block mobility; DME recycling; ...

Further the organisation of microcomponent and their design to allow adjustable inter-mixture of standalone subsystems:

In AP manufacturing systems system level design determines the mapping of the abstract assembly levels into a concrete three dimensional layout of a nanofactory.
Today (2013) it is rather diffecult to do work on this area. Lots of questions need to be answerded.

(yet speculative) advanced metamaterials.

The main topics can each be further subdevided into:

  • three dimensional placement of huge amounts of standard components
  • topological interconnections
  • temporal organisation in a dynamic setting
  • IO logistics of all the media (materials,information,engergy,...) to handle
  • emulation of physical (especially mechanical) properties

A big problem at this design level is that the sizes of the diverse functional components and the locations of their connection points are yet unknown.

Helpful may be a software capable of crystallographic space subdivision (space groups) and piecewise connection of different crystal structures with compatible 2D cross-sections (plane groups). Scale invariant symmetries (fractal symmetries) are also of high relevance especially in redundancy design thats e.g. needed in artificial motor-muscles design.