Difference between revisions of "Control hierarchy"

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= Related =
 
= Related =
  
* [[Decompression chain]]
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* '''[[Decompression chain]]'''
 
* [[General software issues]]
 
* [[General software issues]]
 
* [[Compiling to categories (Conal Elliott)]]
 
* [[Compiling to categories (Conal Elliott)]]

Revision as of 00:02, 22 November 2021

This article is a stub. It needs to be expanded.

(wiki-TODO: separate out generalized article)

Overview

There are three hierarchies. The virtual design levels need to be mapped to the physically computing control levels which then need to be mapped to the physically producing assembly levels.

This gives an extremely big design space.

Design levels

Starting with very high level programming languages going down a decompression chain to low level signals.

  • high language 1: functional, logical, connection to computer algebra system
  • high language 2: imperative, functional
  • constructive solid geometry graph (CSG graph), parametric surfaces
  • quadric nets C1 – (quadriculation?)
  • triangle nets C0triangulation
  • tool-paths
  • Primitive signals: step-signals, rail-switch-states, clutch-states, ...

Note that there is a second target for the decompression chain. In the development process. Virtual visualizations are necessary.

Control levels

  • central computer
  • semi local nano-electronics
  • local nano-mechanics

Assembly Levels

The physical assembly process. Main article: Assembly levels

Related