Triangulation
From apm
Revision as of 23:23, 21 November 2021 by Apm (Talk | contribs) (added link to yet unwritten page Bulk limit design)
Finding a triangle mesh that is approximating a somehow specified volume.
E.g. specified by some "function representation" like e.g. "signed distance functions".
Related
- Constructive solid geometry – a perhaps useful novel algorithm is proposed there (wiki-TODO: eventually move it over to here)
- Quadriculation
- Decompression chain & Control hierarchy
- Bulk limit design
External links
- Marching cubes – quite popular triangulation method – but leads to quite ugly meshes
- Surface triangulation
- Triangulation (geometry)
- (Triangle mesh)