Difference between revisions of "Triangulation"

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Latest revision as of 12:03, 11 July 2023

This article is a stub. It needs to be expanded.

Finding a triangle mesh that is approximating a somehow specified volume.
E.g. specified by some "function representation" like e.g. "signed distance functions".

Related

External links


  • Marching cubes – quite popular triangulation method – but leads to quite ugly meshes