Triangulation
From apm
Finding a triangle mesh that is approximating a somehow specified volume.
E.g. specified by some "function representation" like e.g. "signed distance functions".
Related
- Constructive solid geometry – a perhaps useful novel algorithm is proposed there (wiki-TODO: eventually move it over to here)
External links
- Marching cubes – quite popular triangulation method – but leads to quite ugly meshes
- Surface triangulation