Difference between revisions of "Triangulation"
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Revision as of 23:13, 21 November 2021
Finding a triangle mesh that is approximating a somehow specified volume.
E.g. specified by some "function representation" like e.g. "signed distance functions".
Related
- Constructive solid geometry – a perhaps useful novel algorithm is proposed there (wiki-TODO: eventually move it over to here)
External links
- Marching cubes – quite popular triangulation method – but leads to quite ugly meshes
- Surface triangulation