Difference between revisions of "Higher level computer interfaces for deveusers"
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* [[Content addressed]] codebase – a basis that very likely makes implementing all higher level stuff much much easier and much mure maintainable | * [[Content addressed]] codebase – a basis that very likely makes implementing all higher level stuff much much easier and much mure maintainable | ||
* [[Projectional editor]] | * [[Projectional editor]] | ||
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* '''[[Software]]''' overview page | * '''[[Software]]''' overview page | ||
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Revision as of 01:25, 30 December 2022
- Tangible values – Eros demo – Conal Elliott
- Drawing dynamical visualizations – Bret Victor
- Sketch-n-Sketch – Ravi Chugh et al.
- Multi representational language – Enso (formerly Luna)
(wiki-TODO: discuss these)
Related
- Content addressed codebase – a basis that very likely makes implementing all higher level stuff much much easier and much mure maintainable
- Projectional editor
- Structural editor
- Software overview page
- Visually augmented purely functional programming – maybe somewhat redundant older page
Interfaces for 3D modelling (Critically important for a technology that is all about making physical stuff)
- Constructive solid geometry which matches well with functional representation of 3D geometry
External links
- Tangible Functional Programming - by Conal Elliott -
- http://conal.net/papers/Eros/ – collected info about "Tangible Values" and the "Eros demo"
- http://conal.net/ – Conal Elliotts homepage
- Video: Bret Victor - Drawing Dynamic Visualizations
- http://worrydream.com/DrawingDynamicVisualizationsTalkAddendum/ – collected info about the talk
- http://worrydream.com/ – Bret Victors homepage
- "Apparatus" – similar to Bret Victors demo
- Future of Coding Community Podcast – 51 • Toby Schachman • Cuttle, Apparatus, and Recursive Drawing