Difference between revisions of "Story scenarios"
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* [[Carbon capture buoy scenario]] – See: [[Mobile carbon dioxide collector buoy]] | * [[Carbon capture buoy scenario]] – See: [[Mobile carbon dioxide collector buoy]] | ||
* [[Safe point scenario]] – See: [[Disaster proof]] | * [[Safe point scenario]] – See: [[Disaster proof]] | ||
+ | ---- | ||
+ | * [[Visiting the edutainment parkland country]] | ||
+ | * [[A comfortable expedition though harsh mountains]] (with [[Rideable multiped walkers]]) | ||
+ | * [[Fetching a gem-gum suit for an outdoor night]] | ||
+ | ---- | ||
+ | * [[Moving some walls and windows around]] | ||
+ | * [[Opening up a patch of a street by hand]] | ||
+ | ---- | ||
+ | * Biosphere: [[Exploring the vast wildlife observational network]] | ||
+ | * Atmosphere: [[Ascending up to the top of the troposphere by foot]] (more speculative one) | ||
+ | * Lithosphere: [[Descending down the the deepest hole on Earth by foot]] | ||
+ | * Hydrosphere: [[Visiting the open sea active infrastructure]] & [[Visiting submarine stations]] | ||
+ | * Mechanosphere: [[Visiting the microcomponent cache skyscrapers storage-halls]] | ||
+ | ---- | ||
+ | |||
+ | == Space-tourism scenarios == | ||
+ | |||
+ | * [[Participating in the zero g human racing competition]] | ||
+ | ---- | ||
+ | * [[Visiting an asteroid cavern park]] | ||
+ | * [[Visiting the Moon]] | ||
+ | * [[Visiting Ceres]] | ||
+ | * [[Visiting Titan]] | ||
+ | * [[Visiting Enceladus]] | ||
+ | ---- | ||
+ | * [[Visiting a Saturnian nuclear plane]] | ||
+ | * [[Visiting a Venusian balloon]] | ||
+ | |||
+ | == VR/AR – and/or utility for based "holodeck" == | ||
+ | |||
+ | [[Active environment arcade sports games]] <br> | ||
+ | Including ones adapted from old 2D-games (sokoban, boulderdash, bomberman, …) <br> | ||
+ | Walls appearing & vanishing depending on interactions. <br> | ||
+ | Or jump-n-run games like real-life Prince of Persia. <br> | ||
+ | Or sonic (how ever that is supposed to work). <br> | ||
+ | Creative possibilities are obvious endless here. <br> | ||
+ | |||
+ | == Related == | ||
+ | |||
+ | * [[Exciting super far term visions for gemstone metamaterial technology]] | ||
+ | * [[The look of our environment]] | ||
+ | * [[Products of gem-gum-tec]] |
Latest revision as of 15:00, 27 August 2023
Here are some technology visualizations ideas for gemstone metamaterial technology
where some animated stories could be built around.
- Copy from thin air and sun at home scenario
- Desert scenario
- Shoes for all scenario – See: Reasons for APM
- Carbon capture buoy scenario – See: Mobile carbon dioxide collector buoy
- Safe point scenario – See: Disaster proof
- Visiting the edutainment parkland country
- A comfortable expedition though harsh mountains (with Rideable multiped walkers)
- Fetching a gem-gum suit for an outdoor night
- Biosphere: Exploring the vast wildlife observational network
- Atmosphere: Ascending up to the top of the troposphere by foot (more speculative one)
- Lithosphere: Descending down the the deepest hole on Earth by foot
- Hydrosphere: Visiting the open sea active infrastructure & Visiting submarine stations
- Mechanosphere: Visiting the microcomponent cache skyscrapers storage-halls
Space-tourism scenarios
VR/AR – and/or utility for based "holodeck"
Active environment arcade sports games
Including ones adapted from old 2D-games (sokoban, boulderdash, bomberman, …)
Walls appearing & vanishing depending on interactions.
Or jump-n-run games like real-life Prince of Persia.
Or sonic (how ever that is supposed to work).
Creative possibilities are obvious endless here.