Difference between revisions of "Rigging"
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be easily and quickly lifted up and out of the way too the ceiling of a room/hall with ropes. <br> | be easily and quickly lifted up and out of the way too the ceiling of a room/hall with ropes. <br> | ||
If something jams / needs manual intervention it can be easily and quickly moved down. <br> | If something jams / needs manual intervention it can be easily and quickly moved down. <br> | ||
+ | |||
+ | Part of getting good with rigging is having some knowledge of a set of most practical knots. <br> | ||
+ | For an compilation based on unusual approach by [[APM:About|this wikis Author]] <br> | ||
+ | see page: [[Knots]] <br> | ||
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+ | ---- | ||
Well working rigging solutions seem to have some oddly satisfying quality/character to them. <br> | Well working rigging solutions seem to have some oddly satisfying quality/character to them. <br> |
Revision as of 13:56, 21 February 2025
Rigging seems quite useful for managing and recomposing modular automation systems.
Peculiarly on the macroscale with gravity being relevant.
E.g. A large scale ReChain frame systems prototype could
be easily and quickly lifted up and out of the way too the ceiling of a room/hall with ropes.
If something jams / needs manual intervention it can be easily and quickly moved down.
Part of getting good with rigging is having some knowledge of a set of most practical knots.
For an compilation based on unusual approach by this wikis Author
see page: Knots
Well working rigging solutions seem to have some oddly satisfying quality/character to them.
Much like various ingenious mechanical mechanisms and machine elements employing various principles do too.
Related
- Scale transposed prototyping & Applicability of macro 3D printing for nanomachine prototyping
- ReChain frame systems & ReChain
- RepRec pick-and-place robots (GemGum)
- Knots