Difference between revisions of "Increasing bearing area to decrease friction"

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(The trick: added section === Math ===)
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get practical levels of throughput (aka product production rate). <br>
 
get practical levels of throughput (aka product production rate). <br>
 
This is due to the [[scaling law]] of [[higher throughput of smaller machinery]].
 
This is due to the [[scaling law]] of [[higher throughput of smaller machinery]].
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=== Math ===
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* P … (wearless) frictive losses – in W
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* A … bearing area – in m²
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* n … number of [[sub layers]] – an integer
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* v … speed of assembly … in m/s
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* gamma … dynamic friction coefficient – W/(m²*(m/s)²)
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<math> P = \gamma A n v^2 </math> <br>
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Applying the trick: <br>
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<math> P' = \gamma A (x n) (v/x)^2 </math> <br>
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<math> P' = \gamma A n v^2 /x </math>
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Related: [[Compenslow]]
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This has limits though!
  
 
== Limits to the trick ==
 
== Limits to the trick ==

Revision as of 12:10, 28 August 2022

Friction in atomically precise diamondoid slide bearings ...

  • is dominated by dynamic friction
    which scales quadratically with speed:
    1/2x speed => 1/4x friction | 1/10x speed => 1/100x friction
  • is proportional to the bearing area (2x area => 2x friction)

For details see: Friction

Side-note:
Low speed friction in macroscale bearings is quite different as it is
speed independent, area independent, load dependent.

The trick

This allows for a neat trick:

  • Halving speed and
  • doubling machinery

(this keeps the total throughput constant) leads to

  • quartering friction losses due to reduced bearing speed
  • doubling friction losses due to increased bearing area

Overall a halving of friction.

Q: But isn't doubling the amount of machinery a problem?
A: No! There is exceptionally little machinery needed to
get practical levels of throughput (aka product production rate).
This is due to the scaling law of higher throughput of smaller machinery.

Math

  • P … (wearless) frictive losses – in W
  • A … bearing area – in m²
  • n … number of sub layers – an integer
  • v … speed of assembly … in m/s
  • gamma … dynamic friction coefficient – W/(m²*(m/s)²)

[math] P = \gamma A n v^2 [/math]
Applying the trick:
[math] P' = \gamma A (x n) (v/x)^2 [/math]
[math] P' = \gamma A n v^2 /x [/math]

Related: Compenslow

This has limits though!

Limits to the trick

See math on main page: Limits to lower friction despite higher bearing area

  • assembly motions can be slowed down by adding more sub layers.
  • transport motions can not be slowed by adding more sub layers.

At some point assembly motions reach become similarly slow as the assembly motions.
At this point adding further sub-layers there is no further reduction of frictive losses but rather frictive losses ride again. (eventually linearly).

Applications cases

Related