Difference between revisions of "Synthesis of food"

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{{Template:Speculative}}
 
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[[File:DT Eightron ep01 00-05-33 data meal2.png|512px|thumb|right|Don't worry. It won't be like that. (image source: DT Eightron ep1)]]
+
[[File:DT Eightron ep01 00-05-33 data meal2.png|512px|thumb|right|This is supposed to be bland tasteless nutrition food bricks not playing chips or such. But don't worry. It won't be like that. (image source: DT Eightron ep1)]]
  
As mentioned [[Common_misconceptions_about_atomically_precise_manufacturing#No_food|here]] advanced productive nanosystems like nanofactories are quite unsuitable for food production.
+
A summary of the most important results are given first. <br>
 +
Afterwards follows a hopefully sufficiently informed in depth analysis showing what leads to these results.
 +
Note that the results are presented in the writing style of facts in present tense just for brevity. <br>
  
Virtually all molecules that make up our food are very flexible chain molecules often with branches and sometimes with aromatic rings. Those are harder to Mechanosynthesize than simple and stiff diamondoid structures.
+
'''The results:'''
  
One may consider small salt crystals an exception but they get instantly dissolved and do not stay crystalline in the body.
+
* Food is not produced by gem-gum nanofactories (the main focus of this wiki). <br> They will mainly focus on products out of inedible gemstone based metamaterials.
Salts are probably best handeled dissolved and sorted with nanopores but they should be handlable mechanosynthetically in solid state too since they do not diffuse at room temperature.
+
* Food is produced by specialized micro-managed food production devices.
 +
----
 +
* Synthesized food is not a replica of biological food down to the location of every single atom.
 +
* Synthesized food has only reproduction accuracy to a level that makes it indiscernible from natural food for the human senses.
 +
----
 +
* In many cases advanced devices specialized for food synthesis just optimally manage biological cell growth on the microscale level.
 +
* In some cases advanced devices specialized for food synthesis may synthesize simple standard molecules like e.g. sugar.
 +
* Devices specialized food synthesis involve microscale paste printing.
  
= Mechanosynthesis of floppy chain molecule structures =
+
'''Furthermore:'''
  
If you carefully read the tooltip paper (referenced on the [[mechanosynthesis]] page) you recognize that for the synthesis of stiff diiamondoid carbon structures
+
Specialized food synthesizers:
half rings of several carbon atoms are added. Those half rings behave like floppy chain molecules. Also in the paper longer chains are streched between two tips.
+
* are themselves produced by non food producing gem-gum nanofactories
 +
* have stiff diamondoid components that manage low stiffness nontoxic organic matter.
  
To synthesize the floppy chain molecules one may be able to employ the following trick:
 
First one starts out with at two opposing tooltips that I'll call the tensioning tooltips.
 
With further tooltips one starts to extends the length of the chainmolecule between the two tensioning tooltips.
 
While increasing the length of the chainmolecule the tensioning tooltips must keep the chainmolecule in tension.
 
'''Extension of the chainmolecule''' must always happen '''near the tensioning tooltips where the thermal fluctuations of the chain are smallest'''.
 
It may be possible to include branches into the molecule into a double ended tree topology. Every branch will need a seperate tensioning tooltip.
 
This will probably require a lot more design effort in comparison to simple [[mechanosynthesis]] of diamond and graphitic structures especially '''if there are many branches which are very close together''' since the tooltiops start to block there freedome of movement mutually. The classical '''fat finger challange'''.
 
Floppy loops of various are another issue.
 
  
Synthesis of diamond can be done at room temperature with acceptable error rates.
+
Note that for didactic reasons in the following deliberations these results will be explained in a different order than here initially presented.
For the synthesis of these more floppy molecules cooling may be necessary.
+
Maybe an [[ice]] matrix could be mechanosynthesized. It seems diffecult to drop in mechanosynthesized floppy chain molecules in a controlled way.
+
  
In natural systems that is plants and animals nourishment molecules are usually synthesized from larger prebuilt molecule fragments.
+
= Methods of food synthesis =
In an artificial system where smaller groups of atoms are put together more bonds need to be formed that is there is a lot more energy involved. There is more energy turnover. To be efficient mechanosynthetic energy recuperation is necessary. It may be possible to have way lower losses at the same production speed or the same losses at way higher production speed.
+
  
Btw: Natural food is already a self replicating technology so APM will not make the cost for food drop in the same radical way as it will for anything factory produced.
+
First an approach that seems practical and worth of pursue:
 +
* 1) The '''preproduction and paste placement method''' with various forms of organic matter preproduction.
 +
Then an approach that seems not worth of pursue and extremely difficult if not impossible.
 +
* 2) The '''perfect copy'''.
  
= The unnaturality of synthesized food =
+
== 1) Preproduction and paste placement method ==
  
What may be synthesizable ...
+
This method involves squirting out pre-produced nontoxic organic matter from microscopic nozzles. <br>
 +
It works just like some of todays makroscopic 3D printers just on a much smaller microscale size level (not nanoscale!).
  
=== Chemical compounds ===
+
* The structures produced are small enough such that their details are not perceptible by human senses.
 +
* The structures produced can emulate a range of consistencies/textures wide enough to encompass the range of consistencies/textures found in natural food.
  
The basic cemical compounds for food are analogous to the mostly inedible [[diamondoid compounds]] (exception e.g. NaCl) in the sense that they form the lowest level basis of products. The main difference here is that one can't get away with just one material for all aplications at all. You may produce pure shugar for mere calories but its common knowledge that you'll get ill from such a diet.
+
Much like computer displays do not need to replicate the light field down to the single photon level to make us accept the illusion of a real scene.
 +
Food does not have to have every atom in place to make us believe it is the real deal.
 +
It's basically the principle of [[metamaterial]]s applied to food. There are significant differences to [[diamondoid metamaterial|gem-gum metamaterials]] though. More on that later.
  
Natural food has millions of chemical compounds in it.
+
'''Going further up''' the production process one might find some form of [[convergent assembly]].
There will be a lot of development work needed for each class of compounds.
+
Convergent assembly makes sense for the exact same reasons it makes sense for gem-gum nanofactories {{todo|check in how far this is true}}.
Which is in stark contrast to simple synthesis of [[diamondoid]] structures.
+
The convergent assembly here must be capable of dealing with high levels of dirt though since the products themselves are like dirt.
There you only need to specify the locations for the atoms in high level software and don't have to design new toolpath trajectories. Not to mention even new kinds of tooltips. The sythesized food will consequently for a long time '''rather be a simple cocktail of nutrients''' containing only the molecules that one is able to synthesize rather that a food source that is certain to be healthy.
+
So anything coming after the nozzle squirt-out step happens in an unclean area. Convergent assembly only works if the preproduced paste blocks are sufficiently sturdy (e.g. frozen). Thermal treatment might be involved at various size levels. (Maybe for fusing blocks)
  
Molecule classes that are of interest are e.g.: shugars, starch, fatty acids, lipids, vitamins, amino acids, nucleotides and many many more
+
'''Going further down''' the production process (upstream) one might find '''[[high viscosity microscale blender mechanism]]s''' and then the systems responsible for pre-production.
  
=== Structure ===
+
There are at least two methods for the pre-production of the organic matter.
  
Recreating the structure of real food on the intermolecular nanoscale is ridiculously diffecult and pretty much unnecessary.
+
=== Cell growth managed on the microscale ===
Consider the structural complexity of a plant or animal cell (lipid layers cell organelles ...) and the insane amount of chemical compounds involved.
+
 +
Growing cells in small diamondoid compartments (maybe even down to the single cell per compartment level) allows extreme control over unwanted virus activity not to speak about "giant" bacteria. This approach seems pretty practical. It is related to todays early attempts at creating cultured lab meat.
  
The structure on the micro to makroscale makes the experiencable texture of the food so here patterning the products becomes important.
+
The cells themselves of course need food in form of organic chain molecules. ...
With only a few molecules a lot of textures may be archievable (here the metamaterial approach works - conventional baking as post processing to get something like an chrispy dough?)
+
  
It probably won't bee too hard too fool our sense of taste, that is this '''synthesized food may taste damn good but ....'''
+
=== Synthesis of organic chain molecules in machine phase ===
  
== How good or bad is it for your body ==
+
These can either be incorporated directly in to the product or be used as food for cells cultivated in a highly controlled fashion.
  
'''Food that does not contain stuff of which we don't yet know that we need it.'''
+
There is:
Like drinking distilled water. On the short term there will be no consequences but on the long therm there might be deficiency symptoms.
+
* Specialized equipment for the [[mechanosynthesis of floppy chain molecules]] in machine phase and
 +
* Specialized equipment for [[locking out chain molecules]] safely from the areas of practically perfect vacuum.
  
Every single atom of the synthesized food you eat can be potentially be checked on nuclear stability. (Handling of salts ...)
+
'''In the case of inorganic gem-gum nanofactories''' just a minimal capability of gemstone mechanosynthesis (e.g. just diamond) allows the production of a vast range of properties far beyond anything available today due to the "magic" of [[diamondoid metamaterial|gemstone metamaterial]] property emulation.
(see: [[isotope sorting]])
+
 
 +
'''In the case of organic specialized food synthesizers''' the situation is by far not that easy. To produce something decently healthy one needs mechanosynthesic capabilities that can handle a sizable set of situations that can occur in the process of [[mechanosynthesis of floppy chain molecules]] like e.g. branches and inclusions of various chemical elements. (For food synthesis metamaterials only come into play at a bigger size level and thus do not help here.)
 +
 
 +
Related: Main article about [[mechanosynthesis of chain molecules|mechanosynthesis of floppy chain molecule structures]].
 +
 
 +
== A summarizing note on "metamaterial food" ==
 +
 
 +
* On the microscale [[metamaterial]]s may work for food synthesis (with some severe restrictions)
 +
* On the nanoscale food synthesis is a prime example of where the principle of [[metamaterial]]s cannot be applied since ...
 +
----
 +
* ... we very much care which chemical elements are involved and in which kinds of molecules they are embedded.
 +
* On the macroscale again we obviously very much care about the properties of our food again.
 +
 
 +
In-between these two - the very small nanoscale and perceivable big  makroscale (~5nm ... ~32um maybe) - there is the '''[[food structure irrelevancy gap]]''' (ad hoc word invention).
 +
There we very much do not care how our food is arranged. This gives us the freedom to apply the principle of metamaterials
 +
 
 +
The structure on the micro to makroscale makes the experienceable texture of the food so here patterning the products becomes important.
 +
With only a few molecules a lot of textures may be achievable (here the metamaterial approach works - conventional baking as post processing to get something like an crispy dough?)
 +
 
 +
=== Chemical compounds ===
 +
 
 +
In gem-gum systems [[diamondoid compounds]] put into [[metamaterial]] structures form the lowest level basis of products.
 +
Treating the basic chemical compounds of food the same way does not lead very far.
 +
The main difference here is that one can't get away with just one material for all applications at all.
 +
You may produce pure sugar structures with various textures but they all taste the same and merely provide quick calories but its common knowledge that you'll get ill from such a diet.
 +
 
 +
Natural food has millions of chemical compounds in it.
 +
There will be a lot of development work needed for each class of compounds.
 +
This is in stark contrast to simple synthesis of [[diamondoid metamaterial]] structures.
 +
There you only need to specify the locations for the atoms in high level software and don't have to design new toolpath trajectories. Not to mention even new kinds of tooltips and nanorobotics. The synthesized food might thus for some time rather be a '''simple cocktail of nutrients''' containing only the molecules that one is able to synthesize rather that a food source that is certain to be healthy.
 +
See main article: [[Healthiness and cost of synthesized food]].
 +
 
 +
== 2) The perfect copy/replication  ==
 +
 
 +
Since a much more inaccurate replica can be indistinguishable from the original and perfectly fool the human senses.
 +
Getting synthesized food equal to the original at the level of the exact position of every (immobilized) atom is rather pointless.
 +
The correct chemical elements and molecules must be contained - yes - but how they arranged in the size-scales of the aforementioned "[[food structure irrelevancy gap]]" where we cannot perceive it does not matter at all.
 +
 
 +
What could motivate one to attempt perfect replication anyway is:
 +
* scientific curiosity / engineering challenge - just for the sake of itself
 +
* a psychological aspect
 +
 
 +
Ignoring the point that this approach it is not worth of persuasion:
 +
Could a prefect replication of (e.g. an apple) hypothetically be done?
 +
This analysis is a bit lengthy so its located further down in a dedicated section. {{todo|add this analysis}}
 +
 
 +
In summary it turns out that this endeavor is extremely difficult if not entirely impossible.
  
 
= Degree of necessity =
 
= Degree of necessity =
Line 71: Line 124:
  
 
Aside that at the point where the products start to look good taste good and are not too unhealthy theres little doubt that it will find widespread use.
 
Aside that at the point where the products start to look good taste good and are not too unhealthy theres little doubt that it will find widespread use.
Nonteless we probably don't want to replace our diet  but extend it.
+
Nonetheless we probably don't want to replace our diet  but extend it.
 +
 
 +
Btw: Natural food is already a self replicating technology so APM will not make the cost for food drop in the same radical way as it will for anything factory produced.
 +
 
 +
= Possible concrete processing chain of a specialized food synthesizer device =
 +
 
 +
Bottom line: What probably makes most sense is simple food molecule synthesis plus managed in-vitro cell breeding done in parallel. Then blending of those two main classes of ingredients (high surface area high viscosity friction issues!) then micro-scale meta food 3D-printing (friction issues again) interleaved by possibly by heat treatments aka baking/cooking. All managed in a specialized diamondoid system but not done with gem-gum-nanofactories that make car tires, socks and all the other non-food stuff.
 +
 
 +
= Related =
 +
 
 +
* Bio-Printing for medicine (offtopic)
 +
 
 +
= Older Intro =
 +
 
 +
As mentioned [[Common_misconceptions_about_atomically_precise_manufacturing#No_food|here]] advanced productive nanosystems like nanofactories are quite unsuitable for food production.
 +
 
 +
Virtually all molecules that make up our food are very flexible chain molecules often with branches and sometimes with aromatic rings. Those are harder to Mechanosynthesize than simple and stiff diamondoid structures.
 +
 
 +
One may consider small salt crystals an exception but they get instantly dissolved and do not stay crystalline in the body.
 +
Salts are probably best handled dissolved and sorted with nanopores but they should be handleable mechanosynthetically in solid state too since they do not diffuse at room temperature.
 +
 
 +
= Related =
 +
 
 +
* [[Why identical copying is unnecessary for foodsynthesis]]
 +
* [[Mechanosynthesis of chain molecules]]
 +
* [[Gem-gum to natural material gap]] – Technowood ...
 +
* Food and organic matter is very different to [[gemstone like compound]]s the prime focus of [[gem-gum technology]]
 +
* [[Repair of living biological tissue]]
 +
 
 +
[[Category:Food]]

Latest revision as of 14:25, 2 July 2023

This article is speculative. It covers topics that are not straightforwardly derivable from current knowledge. Take it with a grain of salt. See: "exploratory engineering" for what can be predicted and what not.
This is supposed to be bland tasteless nutrition food bricks not playing chips or such. But don't worry. It won't be like that. (image source: DT Eightron ep1)

A summary of the most important results are given first.
Afterwards follows a hopefully sufficiently informed in depth analysis showing what leads to these results. Note that the results are presented in the writing style of facts in present tense just for brevity.

The results:

  • Food is not produced by gem-gum nanofactories (the main focus of this wiki).
    They will mainly focus on products out of inedible gemstone based metamaterials.
  • Food is produced by specialized micro-managed food production devices.

  • Synthesized food is not a replica of biological food down to the location of every single atom.
  • Synthesized food has only reproduction accuracy to a level that makes it indiscernible from natural food for the human senses.

  • In many cases advanced devices specialized for food synthesis just optimally manage biological cell growth on the microscale level.
  • In some cases advanced devices specialized for food synthesis may synthesize simple standard molecules like e.g. sugar.
  • Devices specialized food synthesis involve microscale paste printing.

Furthermore:

Specialized food synthesizers:

  • are themselves produced by non food producing gem-gum nanofactories
  • have stiff diamondoid components that manage low stiffness nontoxic organic matter.


Note that for didactic reasons in the following deliberations these results will be explained in a different order than here initially presented.

Methods of food synthesis

First an approach that seems practical and worth of pursue:

  • 1) The preproduction and paste placement method with various forms of organic matter preproduction.

Then an approach that seems not worth of pursue and extremely difficult if not impossible.

  • 2) The perfect copy.

1) Preproduction and paste placement method

This method involves squirting out pre-produced nontoxic organic matter from microscopic nozzles.
It works just like some of todays makroscopic 3D printers just on a much smaller microscale size level (not nanoscale!).

  • The structures produced are small enough such that their details are not perceptible by human senses.
  • The structures produced can emulate a range of consistencies/textures wide enough to encompass the range of consistencies/textures found in natural food.

Much like computer displays do not need to replicate the light field down to the single photon level to make us accept the illusion of a real scene. Food does not have to have every atom in place to make us believe it is the real deal. It's basically the principle of metamaterials applied to food. There are significant differences to gem-gum metamaterials though. More on that later.

Going further up the production process one might find some form of convergent assembly. Convergent assembly makes sense for the exact same reasons it makes sense for gem-gum nanofactories (TODO: check in how far this is true). The convergent assembly here must be capable of dealing with high levels of dirt though since the products themselves are like dirt. So anything coming after the nozzle squirt-out step happens in an unclean area. Convergent assembly only works if the preproduced paste blocks are sufficiently sturdy (e.g. frozen). Thermal treatment might be involved at various size levels. (Maybe for fusing blocks)

Going further down the production process (upstream) one might find high viscosity microscale blender mechanisms and then the systems responsible for pre-production.

There are at least two methods for the pre-production of the organic matter.

Cell growth managed on the microscale

Growing cells in small diamondoid compartments (maybe even down to the single cell per compartment level) allows extreme control over unwanted virus activity not to speak about "giant" bacteria. This approach seems pretty practical. It is related to todays early attempts at creating cultured lab meat.

The cells themselves of course need food in form of organic chain molecules. ...

Synthesis of organic chain molecules in machine phase

These can either be incorporated directly in to the product or be used as food for cells cultivated in a highly controlled fashion.

There is:

In the case of inorganic gem-gum nanofactories just a minimal capability of gemstone mechanosynthesis (e.g. just diamond) allows the production of a vast range of properties far beyond anything available today due to the "magic" of gemstone metamaterial property emulation.

In the case of organic specialized food synthesizers the situation is by far not that easy. To produce something decently healthy one needs mechanosynthesic capabilities that can handle a sizable set of situations that can occur in the process of mechanosynthesis of floppy chain molecules like e.g. branches and inclusions of various chemical elements. (For food synthesis metamaterials only come into play at a bigger size level and thus do not help here.)

Related: Main article about mechanosynthesis of floppy chain molecule structures.

A summarizing note on "metamaterial food"

  • On the microscale metamaterials may work for food synthesis (with some severe restrictions)
  • On the nanoscale food synthesis is a prime example of where the principle of metamaterials cannot be applied since ...

  • ... we very much care which chemical elements are involved and in which kinds of molecules they are embedded.
  • On the macroscale again we obviously very much care about the properties of our food again.

In-between these two - the very small nanoscale and perceivable big makroscale (~5nm ... ~32um maybe) - there is the food structure irrelevancy gap (ad hoc word invention). There we very much do not care how our food is arranged. This gives us the freedom to apply the principle of metamaterials

The structure on the micro to makroscale makes the experienceable texture of the food so here patterning the products becomes important. With only a few molecules a lot of textures may be achievable (here the metamaterial approach works - conventional baking as post processing to get something like an crispy dough?)

Chemical compounds

In gem-gum systems diamondoid compounds put into metamaterial structures form the lowest level basis of products. Treating the basic chemical compounds of food the same way does not lead very far. The main difference here is that one can't get away with just one material for all applications at all. You may produce pure sugar structures with various textures but they all taste the same and merely provide quick calories but its common knowledge that you'll get ill from such a diet.

Natural food has millions of chemical compounds in it. There will be a lot of development work needed for each class of compounds. This is in stark contrast to simple synthesis of diamondoid metamaterial structures. There you only need to specify the locations for the atoms in high level software and don't have to design new toolpath trajectories. Not to mention even new kinds of tooltips and nanorobotics. The synthesized food might thus for some time rather be a simple cocktail of nutrients containing only the molecules that one is able to synthesize rather that a food source that is certain to be healthy. See main article: Healthiness and cost of synthesized food.

2) The perfect copy/replication

Since a much more inaccurate replica can be indistinguishable from the original and perfectly fool the human senses. Getting synthesized food equal to the original at the level of the exact position of every (immobilized) atom is rather pointless. The correct chemical elements and molecules must be contained - yes - but how they arranged in the size-scales of the aforementioned "food structure irrelevancy gap" where we cannot perceive it does not matter at all.

What could motivate one to attempt perfect replication anyway is:

  • scientific curiosity / engineering challenge - just for the sake of itself
  • a psychological aspect

Ignoring the point that this approach it is not worth of persuasion: Could a prefect replication of (e.g. an apple) hypothetically be done? This analysis is a bit lengthy so its located further down in a dedicated section. (TODO: add this analysis)

In summary it turns out that this endeavor is extremely difficult if not entirely impossible.

Degree of necessity

Today a common argument for artificial energy efficient production of food is that we need to be able to continue feeding the growing world population. But there is the overlooked issue that the emergence advanced APM technology is likely to lead to rapid decline of population instead which poses entirely different problems.

Aside that at the point where the products start to look good taste good and are not too unhealthy theres little doubt that it will find widespread use. Nonetheless we probably don't want to replace our diet but extend it.

Btw: Natural food is already a self replicating technology so APM will not make the cost for food drop in the same radical way as it will for anything factory produced.

Possible concrete processing chain of a specialized food synthesizer device

Bottom line: What probably makes most sense is simple food molecule synthesis plus managed in-vitro cell breeding done in parallel. Then blending of those two main classes of ingredients (high surface area high viscosity friction issues!) then micro-scale meta food 3D-printing (friction issues again) interleaved by possibly by heat treatments aka baking/cooking. All managed in a specialized diamondoid system but not done with gem-gum-nanofactories that make car tires, socks and all the other non-food stuff.

Related

  • Bio-Printing for medicine (offtopic)

Older Intro

As mentioned here advanced productive nanosystems like nanofactories are quite unsuitable for food production.

Virtually all molecules that make up our food are very flexible chain molecules often with branches and sometimes with aromatic rings. Those are harder to Mechanosynthesize than simple and stiff diamondoid structures.

One may consider small salt crystals an exception but they get instantly dissolved and do not stay crystalline in the body. Salts are probably best handled dissolved and sorted with nanopores but they should be handleable mechanosynthetically in solid state too since they do not diffuse at room temperature.

Related