Telepresence: Difference between revisions

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added == Appearance == and a few details
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* to dangerous places
* to dangerous places
* to inhospitable paces (deserts, space)
* to inhospitable paces (deserts, space)
* to other scales (larger, smaller)
* to inaccessible places (deep sea)
* to bodies optimized for different environments (spider-legs for 0g)
* to other scales (larger - construction, smaller - surgery)
* to bodies optimized for different environments (spiderlegs for 0g/micrigravity)
* changing sort-of in-person physical appearance (and voice) <br>No limits to the imagination.
* changing sort-of in-person physical appearance (and voice) <br>No limits to the imagination.


'''Weird things:'''
=== User to body association deviating from 1:1 ===
 
* One body shared by multiple users (often switching)
* One body shared by multiple users (often switching)
* One user using multiple bodies (often switching)
* One user using multiple bodies (often switching)
== Appearance ==
* Copying human appearance (common beauty ideals highly desired, including charismatic)
* Task optimized body shape (remotely spiderled like for 0g in space)
* Real life antropomoric animal style (will become common)
* Intentionally old style mechanically robotic looking ("retroroboticism"?)
* Hardly a body at all (flying drones)
* anime style (some styles giving weird noses and eyes in 3D)
* Designer body addicts going seeking out extremes? (Like in anime Kaiba episode: ??)


== Related ==
== Related ==

Revision as of 17:54, 16 August 2024

This article is a stub. It needs to be expanded.
  • avoiding time consuming commutes (likely main application case)
  • to dangerous places
  • to inhospitable paces (deserts, space)
  • to inaccessible places (deep sea)
  • to other scales (larger - construction, smaller - surgery)
  • to bodies optimized for different environments (spiderlegs for 0g/micrigravity)
  • changing sort-of in-person physical appearance (and voice)
    No limits to the imagination.

User to body association deviating from 1:1

  • One body shared by multiple users (often switching)
  • One user using multiple bodies (often switching)

Appearance

  • Copying human appearance (common beauty ideals highly desired, including charismatic)
  • Task optimized body shape (remotely spiderled like for 0g in space)
  • Real life antropomoric animal style (will become common)
  • Intentionally old style mechanically robotic looking ("retroroboticism"?)
  • Hardly a body at all (flying drones)
  • anime style (some styles giving weird noses and eyes in 3D)
  • Designer body addicts going seeking out extremes? (Like in anime Kaiba episode: ??)

Related