Higher level computer interfaces for deveusers: Difference between revisions

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Related: added link to yet unwritten page about Constructive solid geometry
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* [[Content addressed]] codebase – a basis that very likely makes implementing all higher level stuff much much easier and much mure maintainable
* [[Content addressed]] codebase – a basis that very likely makes implementing all higher level stuff much much easier and much mure maintainable
* [[Projectional editors]]
* [[Projectional editors]]
* [[Software]]
* '''[[Software]]''' overview page
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* [[Visually augmented purely functional programming]] – maybe somewhat redundant older page
* [[Visually augmented purely functional programming]] – maybe somewhat redundant older page
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* [[Constructive solid geometry]]
Interfaces for 3D modelling (Critically important for a technology that is all about making physical stuff)
* [[Constructive solid geometry]] which matches well with [[functional representation]] of 3D geometry


== External links ==
== External links ==

Revision as of 18:33, 13 July 2021

This article is a stub. It needs to be expanded.
  • Tangible values – Eros demo – Conal Elliott
  • Drawing dynamical visualizations – Bret Victor
  • Sketch-n-Sketch – Ravi Chugh et al.
  • Multi representational language – Enso (formerly Luna)

(wiki-TODO: discuss these)

Related



Interfaces for 3D modelling (Critically important for a technology that is all about making physical stuff)

External links