Technological percolation limit: Difference between revisions
added == Example: Autonomous humanoid robots == |
m →Related |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 10: | Line 10: | ||
== Example: [[Advanced productive nanosystem]]s == | == Example: [[Advanced productive nanosystem]]s == | ||
* ... | Various needed mechanisms and machine elements coming together to subsystem components. <br> | ||
Various subsystem components coming together to an entire system eventually. <br> | |||
That in a very nonlinear sudden and phase transition like way. Thus "percolation limit". | |||
For parts of this happening see pages: | |||
* [[RepRec pick-and-place robots (GemGum)]] & [[ReChain]] as one main subsystem | |||
* [[Early diamondoid nanosystem pixel (direct path)]] | |||
* [[Modular molecular composite nanosystems]] (incremental path) | |||
Percolation limits e.g. towards replicative capability. <br> | |||
But one can look at percolstion limits towards other capabilities too. <br> | |||
{{wikitodo|Maybe add some concrete examples right here. frame, endeffector, ...}} | |||
== Example: Autonomous humanoid robots (with today's non atomically precise technology) == | == Example: Autonomous humanoid robots (with today's non atomically precise technology) == | ||
| Line 28: | Line 40: | ||
Related (but far future): [[Multi limbed sensory equipped shells]] and [[Gem-gum balloon products]] | Related (but far future): [[Multi limbed sensory equipped shells]] and [[Gem-gum balloon products]] | ||
== RepRec ReChain projects == | |||
See: [[RepRec]] & [[ReChain]] | |||
== Related == | == Related == | ||
| Line 35: | Line 51: | ||
* The "right time" for an (possibly old) idea to spread (and gain mass adoption) | * The "right time" for an (possibly old) idea to spread (and gain mass adoption) | ||
* [[Serendipity]] that is not as much "by chance" as one might think | * [[Serendipity]] that is not as much "by chance" as one might think | ||
* Up: '''[[Percolation limit]]''' in general | |||
== External links == | |||
* https://en.wikipedia.org/wiki/Percolation_threshold | |||
Latest revision as of 15:32, 19 April 2025
(wiki-TODO: make graphical concept visualizations)
After crossing a threshold where all the required things come to together to being fulfilled simultaneously
and in a way that fits together (either by chance or by active effort) long neglected areas of technology often receive an unexpected massive boost. An ignition.
(wiki-TODO: discuss the concept in general and APM specific case)
Example: Advanced productive nanosystems
Various needed mechanisms and machine elements coming together to subsystem components.
Various subsystem components coming together to an entire system eventually.
That in a very nonlinear sudden and phase transition like way. Thus "percolation limit".
For parts of this happening see pages:
- RepRec pick-and-place robots (GemGum) & ReChain as one main subsystem
- Early diamondoid nanosystem pixel (direct path)
- Modular molecular composite nanosystems (incremental path)
Percolation limits e.g. towards replicative capability.
But one can look at percolstion limits towards other capabilities too.
(wiki-TODO: Maybe add some concrete examples right here. frame, endeffector, ...)
Example: Autonomous humanoid robots (with today's non atomically precise technology)
Autonomous humanoid robots might experience the crossing of a technological percolation limit in
the not too far future (that is: likely way before gem-gum factories arrive)
With all the sub-technologies coming along well.
- Orientation: Inertial measurement units (IMUs) with sensor fusion
- Moving: mechanics, motors, dynamic robotics control (as one pretty inseparable sub-technology)
- Seeing: image recognition (interestingly this is bidirectional and lets as see the computers "hallucinations" – deep dream)
- Hearing: speech to text STT
- Thinking: contextual understanding (language translation systems need to really understand the text to make really good translations)
- Speaking: text to speech TTS
- Neuromorphic hardware chips
- ...
Once all the parts work sufficiently well then all the parts may come together spookily fast
Related (but far future): Multi limbed sensory equipped shells and Gem-gum balloon products
RepRec ReChain projects
Related
- Bridging the gaps
- Theoretical overhang - pre-built segments fall in place all at once
- The "right time" for an (possibly old) idea to spread (and gain mass adoption)
- Serendipity that is not as much "by chance" as one might think
- Up: Percolation limit in general