Technological percolation limit: Difference between revisions

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[[File:Technological percolation limit puzzle analogy.jpg|1200px|thumb|center|Developing a system in parallel and in pieces that only eventually come together to give a singly connected contiguous whole. But while for a long arduous time of not much visible progress it is and stays fragmented and non-connected at some critical (technological percolation limit) point things get singly contiguously connected rapidly via lots of suddenly possible [[system integration]] work. – '''One concrete interpretation:''' Building a modular robotic system eventually capable of pick-n-place self-replication. there is the frame and the end-effector and the work-piece site as and other places as separate places allowing to start working from but at the end it all needs to come together to a single singly connected physical structure [[kinematic loop]]. – '''Important when starting:''' Early having A good focus on making the patches fit together at when eventually meeting up with them. Pieces fitting together is a given for a pre-made puzzle like the analogy here. But physical R&D is harder in that it designs the shape of the puzzle pieces while assembling the puzzle.]]
[[File:Technological percolation limit puzzle analogy.jpg|1200px|thumb|center|Developing a system in parallel and in pieces that only eventually come together to give a singly connected contiguous whole. But while for a long arduous time of not much visible progress it is and stays fragmented and non-connected at some critical (technological percolation limit) point things get singly contiguously connected rapidly via lots of suddenly possible [[system integration]] work. – '''One concrete interpretation:''' Building a modular robotic system eventually capable of pick-n-place self-replication. there is the frame and the end-effector and the work-piece site as and other places as separate places allowing to start working from but at the end it all needs to come together to a single singly connected physical structure [[kinematic loop]]. – '''Important when starting:''' Early having A good focus on making the patches fit together at when eventually meeting up with them. Pieces fitting together is a given for a pre-made puzzle like the analogy here. But physical R&D is harder in that it designs the shape of the puzzle pieces while assembling the puzzle. – '''Best places to start''' may well be far reaching parts of the aimed at system that are dedicatedly meant to connect all the system pasts toegether. That would include framse systems. Particular example discussed here on this wiki is [[ReChain]] and [[ReChain frame systems]] as a sub part of [[RepRec]] systems taht aim at [[self replication]].]]


After crossing a threshold where all the required things come to together to being fulfilled simultaneously <br>
After crossing a threshold where all the required things come to together to being fulfilled simultaneously <br>
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{{wikitodo |discuss the concept in general and APM specific case}}
{{wikitodo |discuss the concept in general and APM specific case}}


== Example: [[Advanced productive nanosystem]]s ==
== Example: Path towards [[advanced productive nanosystem]]s ==


Various needed mechanisms and machine elements coming together to subsystem components. <br>
Various needed mechanisms and machine elements coming together to subsystem components. <br>

Latest revision as of 13:48, 9 May 2026

This article is a stub. It needs to be expanded.
Developing a system in parallel and in pieces that only eventually come together to give a singly connected contiguous whole. But while for a long arduous time of not much visible progress it is and stays fragmented and non-connected at some critical (technological percolation limit) point things get singly contiguously connected rapidly via lots of suddenly possible system integration work. – One concrete interpretation: Building a modular robotic system eventually capable of pick-n-place self-replication. there is the frame and the end-effector and the work-piece site as and other places as separate places allowing to start working from but at the end it all needs to come together to a single singly connected physical structure kinematic loop. – Important when starting: Early having A good focus on making the patches fit together at when eventually meeting up with them. Pieces fitting together is a given for a pre-made puzzle like the analogy here. But physical R&D is harder in that it designs the shape of the puzzle pieces while assembling the puzzle. – Best places to start may well be far reaching parts of the aimed at system that are dedicatedly meant to connect all the system pasts toegether. That would include framse systems. Particular example discussed here on this wiki is ReChain and ReChain frame systems as a sub part of RepRec systems taht aim at self replication.

After crossing a threshold where all the required things come to together to being fulfilled simultaneously
and in a way that fits together (either by chance or by active effort) long neglected areas of technology often receive an unexpected massive boost. An ignition.

(wiki-TODO: discuss the concept in general and APM specific case)

Example: Path towards advanced productive nanosystems

Various needed mechanisms and machine elements coming together to subsystem components.
Various subsystem components coming together to an entire system eventually.
That in a very nonlinear sudden and phase transition like way. Thus "percolation limit".

For parts of this happening see pages:

Percolation limits e.g. towards replicative capability.
But one can look at percolstion limits towards other capabilities too.

(wiki-TODO: Maybe add some concrete examples right here. frame, endeffector, ...)

Example: Autonomous humanoid robots (with today's non atomically precise technology)

Autonomous humanoid robots might experience the crossing of a technological percolation limit in
the not too far future (that is: likely way before gem-gum factories arrive)
With all the sub-technologies coming along well.

  • Orientation: Inertial measurement units (IMUs) with sensor fusion
  • Moving: mechanics, motors, dynamic robotics control (as one pretty inseparable sub-technology)
  • Seeing: image recognition (interestingly this is bidirectional and lets as see the computers "hallucinations" – deep dream)
  • Hearing: speech to text STT
  • Thinking: contextual understanding (language translation systems need to really understand the text to make really good translations)
  • Speaking: text to speech TTS
  • Neuromorphic hardware chips
  • ...

Once all the parts work sufficiently well then all the parts may come together spookily fast

Related (but far future): Multi limbed sensory equipped shells and Gem-gum balloon products

RepRec ReChain projects

See: RepRec & ReChain

Related

External links