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	<title>Phase space - Revision history</title>
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	<updated>2026-04-20T14:46:58Z</updated>
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		<title>Apm: basic page</title>
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		<updated>2023-10-11T10:40:00Z</updated>

		<summary type="html">&lt;p&gt;basic page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Phase space is the product space of of impulse and position space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Some basic facts:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* there is a minimal quantum of action as as fundamental constant of nature the Planck constant (h-bar)&amp;lt;br&amp;gt; this is kind of more a result of math (the Fourier transform) rather than a result of physics, &amp;lt;br&amp;gt;well actually a result of the wave function describing both position and impulse and thus linking them together&lt;br /&gt;
* phase space of an isolated system can be locally incompressible sort of – see Liouville&amp;#039;s theorem&lt;br /&gt;
* phase space is useful in the analysis of chaotic systems&lt;br /&gt;
* even for a merely spacially 2D systems the phase space is already 4D do illustration is nontrivial&lt;br /&gt;
* in [[quantum mechanics]] using the bra-ket notation one can do math while not specifying whether position space or impulse space is to be used. &amp;lt;br&amp;gt; That is decided at the end by appropriare projection into the space that one wants to look at. &amp;lt;br&amp;gt;Systems can be described space agnostically by using quantum numbers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
=== Position space (sometime real space) ===&lt;br /&gt;
&lt;br /&gt;
3D spacial Fourier transform of impulse space space. &amp;lt;br&amp;gt;&lt;br /&gt;
Juts good old normal space. What one would expect.&lt;br /&gt;
&lt;br /&gt;
=== Impulse space ===&lt;br /&gt;
&lt;br /&gt;
3D spacial Fourier transform of position space. &amp;lt;br&amp;gt;&lt;br /&gt;
Speeds multiplied by the masses.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s always pairs complementary values that together give the unit of action Js (but complementary not as in thermodynamics).&lt;br /&gt;
* linear position times linear impulse: m * (kg * m/s) &lt;br /&gt;
* rotary position times rotary impulse (aka angular momentum) : rad * (m * (kg * m/s)) &lt;br /&gt;
* energy times time: J s&lt;br /&gt;
* other combinations possible&lt;br /&gt;
Unit of rad is 1. &amp;lt;br&amp;gt;&lt;br /&gt;
Angular momentum having same unit as action is kind of confusing but &amp;lt;br&amp;gt;&lt;br /&gt;
it also provides another avenue of intuition for why it&amp;#039;s quantized. &amp;lt;br&amp;gt;&lt;br /&gt;
Related: [[Fun with spins]]&lt;br /&gt;
&lt;br /&gt;
== Fourier transform conversions ==&lt;br /&gt;
&lt;br /&gt;
* a single square profile in 1D (like a wall) corresponds to a sin(x)/x in the Fourier transform&lt;br /&gt;
* a sine corresponds to a sine but inverse wavelengths&lt;br /&gt;
* a single sharp impulse (dirac delta) corresponds to a constant value&lt;br /&gt;
* an infinite set of impulses …&lt;br /&gt;
&lt;br /&gt;
== Relation to the arrow of time ==&lt;br /&gt;
&lt;br /&gt;
Here&amp;#039;s an &amp;#039;&amp;#039;&amp;#039;interesting perhaps unusual insight that&amp;#039;s usually not talked about&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a closed system for events to go preferentially forward rather than backward (having an [[arrow of time]]) &amp;lt;br&amp;gt;&lt;br /&gt;
the number of microstates must monotonically increase. &amp;lt;br&amp;gt;&lt;br /&gt;
This can both happen in the position space and in the impulse space. &amp;lt;br&amp;gt;&lt;br /&gt;
There may be a decrease in number of microsctates on one of the two side. &amp;lt;br&amp;gt;&lt;br /&gt;
But overall there always needs to be an increase.&lt;br /&gt;
&lt;br /&gt;
There is a critical difference though. &amp;lt;br&amp;gt;&lt;br /&gt;
Position space has very finite capacity for increase in the number of microstates. &amp;lt;br&amp;gt;&lt;br /&gt;
Once one ends up with a maximally chaotic blend of ingredients no more microstates can be achieved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Impulse space though in real non-closed systems is a boundless sink though. &amp;lt;br&amp;gt;&lt;br /&gt;
Heat can easily escape to the the outside as phonons and eventually as infrared photons. &amp;lt;br&amp;gt;&lt;br /&gt;
Both of these being bosons may also help. To investigate.&lt;br /&gt;
&lt;br /&gt;
=== Endoergic reactions – impulse space ordering reactions ===&lt;br /&gt;
&lt;br /&gt;
I the case of (local) endoergic reactions (that is: chemical reactions that suck up thermal energy from their surroundings) &amp;lt;br&amp;gt;&lt;br /&gt;
there is a decrease of microstates in impulse space but &amp;lt;br&amp;gt;&lt;br /&gt;
this is overcompensated by an increase of microstates in position space.&lt;br /&gt;
&lt;br /&gt;
The finite capacity of the position space for microstates may be one reason for why &amp;lt;br&amp;gt;&lt;br /&gt;
endoergic reactions are rather considered to be a super weird exception rather than the norm.&lt;br /&gt;
&lt;br /&gt;
=== Anti endoergic reactions – position space ordering reactions ===&lt;br /&gt;
&lt;br /&gt;
The exact opposite of (local) endoergic reactions is when &amp;lt;br&amp;gt;&lt;br /&gt;
there is a decrease of microstates in position space but &amp;lt;br&amp;gt;&lt;br /&gt;
that is overcompensated by an increase in microstates in the impulse space. &amp;lt;br&amp;gt;&lt;br /&gt;
Basically devaluating some free energy to get more order into position space. &amp;lt;br&amp;gt;&lt;br /&gt;
Like in bringing stuff into the [[machine phase]].&lt;br /&gt;
&lt;br /&gt;
=== Useless reactions ===&lt;br /&gt;
 &lt;br /&gt;
The last of the three possible combinations that runs forward by itself &amp;lt;br&amp;gt;&lt;br /&gt;
is when both position and impulse space increase in number of microstates. &amp;lt;br&amp;gt;&lt;br /&gt;
That&amp;#039;s just a sad waste of free energy and something one should strive to avoid. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== On-site disordering Off-site ordering systems ==&lt;br /&gt;
&lt;br /&gt;
Nanomechanical systems allow for the mechanical transfer of useful free energy to other places in position space &amp;lt;br&amp;gt;&lt;br /&gt;
before some hopefully efficient conversion into cooling and/or ordering is done there. &amp;lt;br&amp;gt;&lt;br /&gt;
Ordering &amp;amp; cooling like in mechanosyntehsizing solid highly ordered things from raw gaseous or liquid feed stock molecules at low temperatures. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There can obviously be temporary energy storage in elastic forces like springs and eventually in (not nanoscale) flywheels. &amp;lt;br&amp;gt;&lt;br /&gt;
But also electrical storage and other exotic things like even gravity. &amp;lt;br&amp;gt;&lt;br /&gt;
It should be possible to look at all of this a transfers of phase space volume. &amp;lt;br&amp;gt;&lt;br /&gt;
{{wikitodo|investigatre this deeper}}&lt;br /&gt;
&lt;br /&gt;
== Related ==&lt;br /&gt;
&lt;br /&gt;
* [[Quantum mechanics]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* https://en.wikipedia.org/wiki/Phase_space&lt;br /&gt;
* https://en.wikipedia.org/wiki/Liouville%27s_theorem_(Hamiltonian)&lt;br /&gt;
* https://en.wikipedia.org/wiki/Ergodic_hypothesis&lt;br /&gt;
* https://en.wikipedia.org/wiki/Action_(physics)&lt;br /&gt;
* https://en.wikipedia.org/wiki/Planck_constant&lt;br /&gt;
* https://en.wikipedia.org/wiki/Uncertainty_principle&lt;/div&gt;</summary>
		<author><name>Apm</name></author>
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